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54 pages 1 hour read

Stephen King

The Long Walk

Fiction | Novel | Adult | Published in 1979

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Part 3Chapter Summaries & Analyses

Part 3: “The Rabbit”

Part 3, Chapter 17 Summary

Part 3 is titled “The Rabbit.” Nine walkers remain. Tubes of food concentrates are distributed for the last time. Stebbins taunts Garraty. McVries thinks that they’ll make it into Massachusetts for the first time in 17 years. The boys are suspicious about Stebbins’s extent of knowledge about the Walk. Garraty tells Stebbins that he still has energy and is pleased to see Stebbins deflate a bit. Stebbins throws up, receiving a warning (only his second warning of the entire Walk).

The boys ask Stebbins why he’s there. He says that he’s the rabbit, referring to their earlier conversation about the White Rabbit in Alice’s Adventures in Wonderland. He clarifies that he’s like the rabbit that greyhounds chase because no matter how fast the dogs run, they can’t catch the rabbit. Stebbins tells them that the Major is his father. The crowd cheers loudly. Stebbins adds that he’s the Major’s bastard. He didn’t think that the Major knew—and planned to ask to be taken into the Major’s home as his Prize. To his surprise, the Major did know that Stebbins was his child. Rain pours.

Seven boys cross into Massachusetts. Baker is bleeding badly. Spectators fill the hills alongside them. The remaining boys are delirious with exhaustion, and George Fielder falls. Baker’s bleeding worsens, but he outlasts two other boys. Garraty can’t tell whether McVries and Stebbins are plotting against him or he’s imagining it. Baker knows that his death is imminent and says goodbye to Garraty. Garraty tries to get away so that he won’t hear his friend being shot, but he can’t walk fast enough.

Part 3, Chapter 18 Summary

Stebbins asks Garraty to tell him and McVries a story. Garraty makes up a story about a knight riding to an enchanted forest to ask the famous Lady Fair to go for a walk. McVries falls asleep while walking. Garraty wakes him up, and McVries tells him that it’s time to sit down. Garraty tries to help him, but McVries receives his three warnings and then is shot.

Stebbins seems unbeatable. Garraty tries to talk to him, and Stebbins claws at his shirt. The crowd roars as Stebbins collapses and dies. Garraty forces himself to keep walking. The Major appears in the jeep, saluting Garraty.

Garraty, delirious with exhaustion, sees the Major as a dark figure beckoning him forward. The crowd chants his name. He walks toward the figure, and as the Major reaches out his arm to touch him, Garraty breaks into a run.

Part 3 Analysis

The title of Part 3, “The Rabbit,” refers to Stebbins’s early invocation of Alice’s Adventures in Wonderland. Stebbins, adamant that he’s not the Cheshire cat, is more comfortable as the White Rabbit. Symbolically, the White Rabbit leads others down the rabbit hole, acting as both an accomplice and instigator who’s not as innocent as he initially seems. Stebbins’s confession that the Major is his father can be interpreted in multiple ways. If he’s telling the truth, the Major looks even more monstrous: The Major knew of Stebbins’s existence enough to get him front-row seats to a previous Walk but couldn’t acknowledge his existence enough to invite him to live in his home or treat him like a “legitimate” child.

Eroding the theme of Male Friendship and Masculinity, trust in male bonding withers as the boys’ numbers dwindle, and it becomes apparent that isolation is the only way the Walk can end; joint winners aren’t possible, and the last winner must watch his remaining peers die. Such a brutal fate is inevitable, and as Baker dies, the three musketeers are disbanded forever.

A total loss of innocence solidifies the final stage of this coming-of-age tale, highlighting the theme of Coming of Age in a Dystopian World. McVries’s death signals a death of sorts for Garraty, who was invited to explore new philosophical and sexual dimensions with a friend who changed his life in just a few days. McVries’s sexual ambiguity and the sexual tension between him and Garraty is important: While much of Stephen King’s text is clearly dated and reflects the prevalent cultural attitudes of the 1960s (for instance, some Walkers’ racist treatment of anyone who isn’t white and Baker’s casual confession about his KKK affiliations), the novel’s acknowledgment of sexuality and gender as a spectrum is surprisingly modern. Although individuals’ sexual orientations don’t demand categorization, McVries might categorize himself as having a bisexual orientation; he speaks of an occasionally happy past relationship with Priscilla but also openly flirts with and makes passes at Garraty. McVries’s death indicates the death of Garraty’s potential to explore new types of sexuality—to consider himself anything but heterosexual—just as his mother effectively ended his experimentation with a childhood friend. In addition, McVries’s death connects to the theme of Resisting Oppression. Garraty learned to respect McVries (and thus to have more respect for his father) for his increasingly vocal opposition to oppression, so his death bitterly signifies the futility of resistance.

The ambiguous ending shows that Garraty technically “wins” the Walk and claims the Prize—but he now fully realizes that, as McVries pointed out, no one can truly win. Because Garraty is so delirious that he can’t differentiate between the end of the Walk and the need to continue, he possibly mistakes the Major for the figure of death. One interpretation of the ending suggests that Garraty walks past the Major because he has severe post-traumatic stress disorder and can’t believe that the Walk has ended; another interpretation suggests that Garraty has actually died and is walking toward the figure of death, beginning a new journey of a Walk. Either way, King masterfully portrays the effects of severe trauma and makes a final judgment on Garraty’s unreliable narration.

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