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53 pages 1 hour read

Laurel Snyder

Orphan Island

Fiction | Novel | Middle Grade | Published in 2017

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Chapters 1-5Chapter Summaries & Analyses

Chapter 1 Summary: “Bell and Boat”

Jinny, the protagonist, hears the bell ringing on the island, signaling that the boat has arrived. She and the other children all run to the dock. Deen’s ringing the bell, and Jinny feels bad that he had to be the one to spot the boat first this year since it’s his turn to leave. Each year (or at least, they think it’s a year—they don’t keep a calendar), a small green boat with no skipper arrives, carrying a sole passenger—a small child who will now be the youngest on the island, taking the place of the oldest (in this case, Deen), who is supposed to get in the boat and be taken away. After Deen leaves, Jinny will become the “Elder”—the oldest on the island—and will be responsible for the new child arriving in the boat, who will share her cabin and be her “Care,” until a year later when the boat arrives again and it’s Jinny’s turn to leave, passing the role of Elder along to Ben.

Other than the boat that arrives once a year, the children have no contact with the outside world. No one else ever comes or leaves, and they don’t have a boat or know how to get anywhere. They have no phones or technology. They have certain necessities—apparently left on the island by whoever started it—such as cabins, an outdoor kitchen, dishware, tools, clothes, and some books. None of the children remember anything before coming to the island (with the exception of the newest ones, who quickly forget). No one knows who sent the kids here or why, whether they once had parents, where the island is located, or where the boat takes them when it’s their turn to leave. Knowledge is passed down from child to child, but they don’t know much about their situation besides how to survive on the island and what their roles should be within the group while living there.

Both Jinny (the next eldest) and Sam (Deen’s Care) implore Deen not to leave, but Deen claims that he’s ready, his time has come, and he’s curious what exists beyond the island. The children’s ages are unknown, but the newest kid seems to be around three or four years old: The new kids can walk and speak some words but often have trouble pronouncing other words (including, sometimes, their own names), getting dressed, and other basic tasks. The eldest child seems to be around 12 or 13, entering puberty, when it’s time to leave the island. Only nine children total are ever on the island at one time; otherwise, according to the group’s folklore, the sky will fall. Deen believes he must leave or else something terrible might happen, even though his departure upsets Jinny and Sam.

Chapter 2 Summary: “Two Sad Shapes”

The other kids all disappear to their own cabins early that evening, which is typical for nights when there’s been a “Change.” Normally, the children eat dinner together and then sit around the fire circle while the Elder reads a book aloud. However, on nights when a Change has occurred, everyone goes to their separate cabins early to be alone, except for the Elder, who gets acquainted with the new child, or Care. Jinny is so distracted on the dock after Deen leaves that she almost forgets about her new Care, Ess, who at first keeps asking about “Mama,” and Jinny doesn’t know how to handle it. She takes Ess to her cabin, where she’s meant to sleep head-to-toe next to Jinny—in one of many “Elder Lessons,” Deen explained that this prevents the child from drooling on the Elder’s face.

Ess won’t go to sleep, so Jinny leaves to get some tea for them both, first stopping by Sam’s cabin to collect Deen’s mug, which will now become Ess’s mug. Jinny then heads to the outdoor kitchen that the children all share, where a kettle of clean, hot water is always kept. She gets the tea and returns to Ess, who is still asking about “Mama.” Jinny is sad because she doesn’t know how to help with this. She can’t relate to what Ess is feeling because she doesn’t remember arriving at the island and certainly doesn’t remember missing her “Mama” or even if she had one.

Chapter 3 Summary: “Explosion of Morning”

Jinny wakes up in the morning to Ess sticking her fingers in Jinny’s nose, which catches her off guard; she smacks Ess’s hands away, making her cry. Jinny offers Ess breakfast to cheer her up and leads her down the path to the kitchen. Ess is thrilled by all the animals, flowers, and sunshine. Along the way, Jinny shows Ess the book cabin, storage cabin, and “wishing cabin,” which is like a toilet. Jinny is relieved to learn that Ess is potty trained and doesn’t require help. However, Jinny realizes that Ess will need help with many things and that Jinny will be the one responsible for helping and teaching her everything she needs to know to survive on the island.

Chapter 4 Summary: “Having a Care”

Normally, each child has specific jobs, and cooking is Ben’s job. However, all the children are allowed to pitch in here and there and to fill in to do others’ jobs when necessary. Jinny starts cooking eggs and grilled plums because no one else is awake yet and Ess is hungry. Ess has had eggs before but not plums. The eggs start exploding, and Ben comes to take over cooking. Eevie complains that Jinny woke everyone up. Jak and Oz, who are best friends and almost twin-like (despite being two years apart in age), welcome Ess. Jinny introduces Ess to Sam, Joon, and Nat. The order of the children from oldest to youngest is currently Jinny, Ben, Joon, Oz, Eevie, Jak, Nat, Sam, and Ess.

Jinny’s job is to gather firewood, and while she hopes to leave Ess somewhere else while she does this, Ess follows her, so the job takes longer. At breakfast, Ess makes a slight mess while feeding herself. Eevie and Oz fight over the last plum, and Ess hides under the table. Jinny comforts her by climbing underneath with her, which makes Ess giggle and smile. This, in turn, makes Jinny feel more cheerful as well.

Chapter 5 Summary: “Lose Your Shoes”

After breakfast, Jinny takes Ess to get rid of the shoes that she arrived on the island with. This is part of their initiation, and the Elder always helps the Care do this on the Care’s first full day on the island. All old shoes are discarded in a special pile on the beach, which stays there like a shrine. Jinny explains that without shoes, their feet get tougher, making it easier to walk on the island’s varying terrain. Ess wants to keep her shoes, which she calls “Mama shoes.” This surprises Jinny; she has never heard about any other Cares resisting the rule before. She considers letting Ess keep her shoes for now but then remembers how Deen believed that there’s a reason for each rule, even if they don’t understand what it is.

Jinny tries to convince Ess to give up her shoes by pointing out her own old shoes in the pile and by saying that everyone does it. These strategies don’t work. Finally, she compromises, saying that Ess can keep the shoelaces, which Jinny will make into a bracelet that Ess can then call “Mama” instead of the shoes. Ess agrees to this; she throws her shoes in the pile, and Jinny fashions the laces into a bracelet on Ess’s wrist. Jinny promises that Ess can always keep the bracelet and that it’ll protect her and keep her company like Mama.

Jinny also shows Ess the island’s snakes, which aren’t poisonous and don’t bite. Ess is scared at first because, as Jinny knows from books, snakes often are dangerous. However, she tries to convince Ess that island snakes are different. Next, Jinny takes Ess to the storehouse to get her some clothes. All the children wear the same clothes: pants and a tunic made from green fabric. The storehouse has many of these uniforms but not an unlimited number, and the supplies are never replaced. Whenever a new child arrives or someone outgrows their clothes, they get new ones from the storehouse. Clothes that become too worn out for use are repurposed as rags. After getting Ess new clothes, Jinny and Ess return to find Nat and Eevie shucking “ersters” (oysters), which Jinny helps with. They find a pink “moonball” (pearl), which Ess wants to keep, but Eevie snatches it instead.

Chapters 1-5 Analysis

The story of Orphan Island is told in past tense from the perspective of a close third-person narrator focalized through the protagonist, Jinny. The novel’s events unfold chronologically in a straightforward structure, with the exception of Jinny’s occasional flashbacks and memories. The narrator has access to Jinny’s internal thoughts and feelings but not those of other characters. This emphasizes Jinny’s character development: Whereas at the beginning of the novel, she tends to privilege her own needs over those of the other characters, by the end, she learns to think in terms of what’s best for the group rather than for herself (or Ess).

This early section establishes the novel’s unique setting and offers some world-building details that introduce several of the book’s magical elements. The remote, isolated island setting greatly impacts the characters, especially given that they have absolutely no contact with the outside world or any way to leave the island (until the small green boat arrives at each Elder’s time to leave, bringing a new youngest child). Furthermore, the island isn’t a normal island but is apparently magical. The weather is almost always bright and sunny; it rarely rains during the daytime and never has severe weather (until the end, when it snows). The snakes aren’t dangerous, nor do any of the wild animals seem to bother or threaten the children at all. Between fish, sea creatures, chicken eggs, fruits, and vegetables, the children always have plenty to eat. The cabins are never destroyed in storms, and—to Jinny’s knowledge—no one has ever died for any reason, not even of illness. In short, the children have to do work (such as fishing and cooking) to survive, but nothing life-threatening ever seems to happen, suggesting that the island is protected by some sort of magic.

The distinction between fantasy and magical realism hinges partly on the novel’s setting and whether the “world” of the novel is the same as the real world. The island is magical, but it’s unclear whether the rest of the planet is also magical because the narrative never describes the world beyond the island. The entire world may be magical, or only the island may be magical. Regardless, the characters are humans; the book doesn’t contain any elves, fairies, or other mythological creatures. Orphan Island can certainly be called magical realism even if the larger setting is never clarified. Although the scenario of children being sent to live alone on an island isn’t “magical” per se, it’s unlikely enough to be considered a speculative element as well. This scenario takes on an even more magical quality because the children don’t know who sent them to the island or why, nor do they understand how the boat pilots itself.

The novel’s unique setting and cast of characters (who are all children) affects the structure of their everyday lives as well as the culture, traditions, rituals, and language that this island community has developed, apparently over generations. Each child has a unique job and contributes something valuable to the group, which shows how individuals can function and mutually benefit from being part of a group, introducing one of the book’s main themes: Finding One’s Place Within a Group. Their collective values of teamwork, education, following rules, and loyalty are apparent through rituals like nightly reading, giving up their shoes, wearing matching clothes, and sharing meals. Because the children are toddlers when they arrive, even their language is unique because they’ve made some of it up. For example, they refer to pears as “moonballs,” oysters as “ersters,” and using the restroom as “wishing.” None of them have surnames except for Abigail Ellis, a former island child whose name is hand-written in all the books. Sometimes, the children can’t pronounce or spell their own names upon arrival, resulting in characters like Ess and Joon. All of these world-building details help establish how removed the characters are from adult society.

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