36 pages • 1 hour read
Jon ScieszkaA modern alternative to SparkNotes and CliffsNotes, SuperSummary offers high-quality Study Guides with detailed chapter summaries and analysis of major themes, characters, and more.
Summary
Background
Chapter Summaries & Analyses
Character Analysis
Themes
Symbols & Motifs
Important Quotes
Essay Topics
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Joe is the point-of-view character of Knights of the Kitchen Table and the catalyst for the boys’ adventures in King Arthur’s court. As the birthday boy who received The Book as a present, Joe triggers the magic that sends the boys back in time. Within the group, Joe is the leader. As leader, Joe is the most likely to suggest the boys continue their adventures, convincing the others to go with Arthur’s knights and face Bleob. Joe is both brave and foolhardy in his thirst for adventure, and his antics result in the boys being forced to use creative problem-solving to save themselves and the people of Arthur’s court. The dynamics between the boys represent The Power of Teamwork, as well as how Our Differences Make Us Strong.
At the end of the book, Joe wants to time travel again. However, he has learned from this first trip, which is evidenced by his commitment to read The Book and understand how the process works before trying it again.
Sam is the brains of the group. Scieszka shows this by evoking a physical stereotype and having Sam wear glasses. Where Fred and Joe jump into interesting or dangerous situations quickly and then rely on their wits to see them through, Sam is more thoughtful. He comes up with more cerebral solutions, such as giving Bleob a riddle. Sam assesses situations based on what he knows or suspects. He realizes that the kids are no match for either Bleob or Smog, and he fights with his mind instead of his muscles. When tricking Bleob into leaving doesn’t work, Sam finds another way to avoid conflict by fooling the giant and dragon into fighting one another. Sam’s ability to plan is his version of magic, and alongside more physical forms of battle, he represents types of greatness.
Fred is the joker of the group. Where Sam thinks ahead and Joe uses his wits, Fred uses physical knowledge to fight his battles, such as tiring out the black knight. Fred also acts as comic relief. He doesn’t understand the speech patterns of the knights and is always asking for someone to translate. In addition, he blurts things out without thinking, which often causes Sam to correct him or be concerned that Fred’s blunders will get the group in trouble. These qualities create tension and propel the storyline forward. Fred often stumbles into solutions, such as when he breaks Merlin’s window with the baseball. Though Fred doesn’t know it at the time, this event triggers Merlin to learn that the boys are from the future, which gets them sent home.
Merlin is an enchanter who’s based on the actual Merlin from Arthurian legend. In more modern renditions of Arthur’s stories, Merlin is often portrayed as an older, robed man with a long beard. The Merlin of the novel is much the same; Joe describes him as having “flashing green eyes that gave [him] the willies” (26). Green is also the color of the mist produced by The Book, which suggests that there is a link between Merlin’s magic and the magic of the book.
Merlin is unique among the people in Arthur’s court. He is not immediately won over by the boys, nor does he believe that they are truly enchanters. Merlin remains skeptical of them until the end when he sends them home, suggesting he feels threatened or is jealous of what they are able to accomplish. In this way, Merlin represents the idea that adults are not better than children just because they are older. As the only enchanter in the kingdom, Merlin has commanded respect from all. When newcomers—and children, no less—threaten that respect, he becomes bitter and frustrated.