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58 pages 1 hour read

Daniel H. Pink

Drive: The Surprising Truth About What Motivates Us

Fiction | Book | Adult | Published in 2009

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Part 1, Introduction-Chapter 1Chapter Summaries & Analyses

Part 1: “A New Operating System”

Part 1, Introduction Summary: “The Puzzling Puzzles of Harry Harlow and Edward Deci”

The book begins by describing two different experiments, both of which reveal unexpected insights into motivation: what really drives us to complete tasks and be productive? Conventional wisdom says that people are motivated either by biological urges (food, sex, etc.) or by external rewards and punishments. But the experiments Pink describes here challenge that assumption, showing that intrinsic motivations can be at least as powerful as extrinsic ones.

The first experiment, conducted by Harry F. Harlow in 1949, involved giving monkeys a simple puzzle to solve. Harlow was surprised to find that when he introduced the puzzle devices to the monkeys’ cages, the monkeys began tinkering with the puzzles and learning how to solve them on their own, without any encouragement in the form of praise or treats. From this experiment, Harlow concluded that the monkeys must have been driven by an intrinsic motivation. They found the puzzles interesting, and so puzzle-solving itself became its own reward. Even more surprising, Harlow also found that giving the monkeys rewards for puzzle-solving resulted in worse performance. This flew in the face of the scientific consensus regarding motivation, and because of that, Harlow’s discovery went largely unacknowledged for several decades.

In the second experiment, conducted by Edward Deci in 1969, two groups of college students were instructed to use toy puzzle blocks to recreate certain shapes. In the middle of each session, Deci would leave the room for a few minutes to surreptitiously observe the students from another room, seeing how they behaved when they thought no one was supervising them. On the first day, he found that both groups continued to play around with the puzzle blocks for a few more minutes without any external motivation. On the second day, he told one of the groups that he would pay them for each pattern they recreated correctly, while the other group received no payment. The unpaid group once again played with the puzzle blocks for a few minutes, while the paid group continued messing around with them for much longer, seemingly trying to prepare themselves to earn more money. On the third day, Deci told the group that had previously been paid that they would not receive any payment for that day. This time, when the two groups were left alone, the group that had never been paid continued to play with the blocks on their own, while the group that had been paid the day before quickly lost interest in the puzzle blocks. Not only did they play with the blocks less than the previous day, but they also played with them a full minute less than they had on the first day. From this, Deci concluded that offering extrinsic rewards function as a good short-term motivator, but in the long run they kill intrinsic interest in the activity and actually reduce motivation.

Pink uses these two experiments to set up the main premise of Drive: that human beings have what he calls a “third drive” beyond simple biological needs (the first drive) or rewards and punishments (the second drive). This third drive—an intrinsic motivation to complete tasks purely for the joy of the task—is powerful but fragile, and it can be snuffed out if the environment is not conducive to it. Pink then lays out his organization for the rest of the book. In Part 1, he will discuss all the flaws in current understanding of human motivation. In Part 2, he will discuss the three elements of the third drive (autonomy, mastery, and purpose). In Part 3, he will offer suggestions and solutions for how we can rethink our work and school environments to allow the third drive to flourish.

Part 1, Chapter 1 Summary: “The Rise and Fall Of Motivation 2.0”

Pink begins this chapter with a thought experiment. Imagine you were to ask an economist in the year 1996 to predict which would be the most successful and popular encyclopedia in 15 years: MSN Encarta, which was created by Microsoft, a wealthy company with paid workers and a profit motivation; or Wikipedia, a crowdsourced encyclopedia written by unpaid volunteers and available for free? The economist from the 1990s would undoubtedly predict that the first encyclopedia would be the most successful, but of course they would be wrong. Wikipedia is one of many examples of human ingenuity that cannot be explained by conventional understandings of motivation and productivity.

Making a comparison to computer software, Pink argues that all societies run on “operating systems” which are based on certain assumptions about how people behave. The very earliest human operating system, “Motivation 1.0,” was built around simple survival, but eventually it became obsolete as human society became more complex. The second operating system, “Motivation 2.0,” was built on a view of human workers as parts in a machine—an analogy popularized by the American engineer Frederick Winslow Taylor in the early 1900s. This operating system offered various “carrots and sticks” (rewards and punishments) to motivate people to do dull jobs. Eventually, however, this system needed to be patched because it wasn’t meeting peoples’ emotional needs; our current system, what Pink calls “Motivation 2.1,” treats people a bit more humanely, but still keeps the basic reward and punishment system in place.

Pink argues that in our modern world, simple “patches” won’t be sufficient anymore. Instead, we must completely upgrade to a new operating system, “Motivation 3.0,” built around intrinsic rather than extrinsic motivation.

Returning to the topic of Wikipedia, Pink offers several more examples of other open-source projects created and maintained by unpaid volunteers as proof that people are driven by more than simple rewards and punishments. He acknowledges that people who work on these open-source projects do gain certain rewards, such as reputation or improved skills, but ultimately they’re driven by pure enjoyment of the project and a desire to give back to the community. Several new businesses and corporations, recognizing this aspect of human nature, are now switching their focus to become “purpose maximizers,” driven by public good, rather than profit maximizers.

Although conventional economic theories have been based on the assumption that human beings act rationally in their own self-interest, Pink points out that this often isn’t the case, something even many economists now recognize. To give an example, Pink asks us to imagine what would happen if someone gave you $10 and told you that you must share it with another person, and you get to decide how much you share, but if the other person rejects your offer, then neither of you gets the money. If you were to offer the other person $2 and keep $8, the other person would most likely reject the offer out of a sense of injustice or annoyance, even though it means that both of you end up with no money. Rationally, it would make more sense for them to take the $2, but most people wouldn’t do that. This proves that people are motivated by more than just money, and what drives us is much more complicated than traditional economic theories would have you believe.

In the past, Pink argues, many jobs were routine and dull, but jobs in the modern world demand much more creativity and outside-the-box thinking. He categorizes work into two different types: algorithmic, which involves following a series of tasks to reach a solution; and heuristic, which involves more creativity and independence. These days, a lot of algorithmic jobs are being either automated or outsourced to workers in other countries, a trend that will only accelerate in the future. More and more modern jobs will be based on heuristic work. And while the “carrots and sticks” approach to motivation works very well for algorithmic work, it’s actually detrimental to heuristic work, which is driven by intrinsic motivation.

Part 1, Introduction-Chapter 1 Analysis

Through the examples of Harlow and Deci’s experiments, Pink establishes several important ideas that he will further unpack throughout the rest of the book. Harlow’s monkey experiment demonstrates the baseline theory of Drive: Humans, like monkeys, are not simple machines who only work for external rewards, but rather are creative and curious creatures who will happily take on a challenge without any external prodding if the challenge is interesting and engaging enough. Pink uses this example to highlight The Importance of Intrinsic Motivation. When a task is sufficiently engaging, the pleasure of the task itself is often a better motivator than any external reward. While this may seem intuitive, it goes against the core assumption underlying contemporary management practices: that in order to be productive, workers must be bribed with rewards, threatened with punishment, and constantly monitored. Harlow’s monkey experiment is the first of many examples Pink will use throughout Drive to disprove this theory.

The second experiment, by Edward Deci, takes Harlow’s conclusions a step further, showing that extrinsic motivations can actually be detrimental to productivity. The students who had been paid to solve puzzles lost all motivation to do so once the pay incentive was removed. Meanwhile, the group that had never been offered any reward continued to show interest in the puzzle blocks merely out of a sense of curiosity and playfulness. This experiment establishes that not only are rewards unnecessary as motivation for creative and challenging tasks, but they can paradoxically backfire by diminishing inherent interest in an activity. A monetary reward turns play into work—a phenomenon that Pink identifies as the “Sawyer Effect” in Chapter 2—so that when the reward is taken away, intrinsic motivation goes with it.

These two experiments help Pink lay the groundwork for his overall arguments in Drive: not only that human motivation is more complex than we’ve been led to believe, but that we can actually increase both business productivity and overall human happiness if we are willing to dramatically rethink the psychology of motivation. In Pink’s view, our current system is set up to discourage intrinsic motivation, the innate desire for novelty and challenge that drives people to participate in activities that offer no external rewards. As he laments, “too many organizations […] still operate from assumptions about human potential and individual performance that are outdated, unexamined, and rooted more in folklore than in science” (9). If we wish to move into a more successful future, he argues that we must rethink what truly motivates people and adjust our work and school environments accordingly.

In Chapter 1, Pink introduces one of the core concepts of Drive: what he calls “Motivation 2.0” and “Motivation 3.0.” These two “operating systems” are the underlying basis of how we organize not only our businesses, but governments, organizations, nonprofits, and schools. Motivation 2.0, Pink argues, is the system that has been in place since the Industrial Revolution and is still in place today. It made sense for an economy dominated by repetitive manufacturing jobs that required little creative thinking, but it was never conducive to human happiness, and it is inadequate to meet the demands of a new economy centered on creativity and innovation. Motivation 2.0 “suggests that human beings are not much different than livestock—that the way to get us moving in the right direction is dangling a crunchier carrot wielding a sharper stick” (17), and as a result it has become “incompatible with many aspects of contemporary business” (19).

What’s needed now, Pink argues, is an “operating system” that responds to The Need for Creativity In the Modern World. He calls that system “Motivation 3.0.” Motivation 3.0 assumes that workers are not simple robots responding to external stimuli, but creative beings with intrinsic interests and desires. Robotic jobs are being outsourced more and more to literal robots—a trend that will only continue—and the jobs left for humans will all be the type that Pink calls “heuristic,” such as creating new software or designing an ad campaign. When it comes to jobs like this, a carrots-and-sticks approach to motivation can backfire by turning play into work, as we saw with Deci’s experiment in the Introduction. When this happens, people inevitably become disengaged with the project, and productivity suffers. However, when natural, intrinsic motivations are allowed to thrive, workers not only produce better work but also tend to live happier lives.

In general, Pink wants us to acknowledge that regardless of traditional theories of management, people are not machines, nor are they inherently lazy and unproductive, and treating them as such will only cause them to lose whatever interest they had in their work. He also points out that economists have traditionally assumed that people will always act rationally in their own best interests, which is the underlying theory behind a “carrots and sticks” approach to management. Why, for example, would someone create a new computer program in their free time if they were not going to make a profit from it? Rationally, that wouldn’t make sense. However, the example of Wikipedia at the beginning of this chapter, among other examples, proves that people will spend their time on a creative project without any kind of profit incentive, even though this seems irrational. Pink points out that people act against their own rational self-interest all the time, doing things for “lunk-headed, backward-looking reasons” (25), which is something most people (even economists) would agree is true. He says that if we’re willing to accept this as true, then we should be willing to entertain the idea that people will also willingly do good work for its own sake, without needing to be motivated by profit or praise.

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